New York,NY (PRWEB) June 21, 2012
The way in which people communicate, spend their leisure time, shop and work have changed fundamentally with the proliferation of smartphones. Mobile applications (or simply apps) and wireless gaming are both growing industries as a result of the move towards smartphones. The market’s global reach means businesses need to ensure their products are translated and localized to make the most of markets overseas.
According to Googles Understanding the Mobile Consumer report, the US smartphone penetration has now reached 44 percent, up from just 31 percent in the first quarter of 2011. This demonstrates remarkable growth and suggests that the majority of cell phone users will be smartphone users before long. While people are using their smartphones, 63 percent are playing games and almost all are downloading and using apps. On average, each smartphone stores 28 downloaded apps.
Separately from smartphones, but increasingly linked is the growing gaming market internationally. In terms of the gaming software market in the US, the industry grew by 9.1 percent in 2011 alone, to reach a value of $ 13.1 billion. However, this accounts for just 34.3 percent of the global market- with Western Europe taking the lead in terms of market share.
According to Datamonitor, in France for example, the market grew by 13.1 percent last year and is expected to grow 50 percent to a value of $ 3.7 billion by 2016. France already accounts for 18.5 percent of the European market. Germany and the UK are also nations that love wireless gaming. These markets are set to grow by 10.5 percent and 7.4 percent between 2011 and 2016 respectively. By 2016, both of these markets will be worth around $ 4.3 billion.
These figures illustrate why mobile app and wireless gaming industries need to ensure that their products have global appeal and are localized and translated for use internationally. Translating and localizing the application and/or game, platform and the content are vital in reaching users in North America, Europe and beyond not only opens up huge potential for more downloads and sales, it also introduces opportunities for sponsorship deals and advertising on an international basis.
Increasingly, smartphone users are multi-tasking their media by using their smartphones while watching the TV. Gaming and app companies with global reach can use this opportunity for integrated media advertising. Sponsorship programs are also a major source of income for mobile app and gaming developers. It is widely expected to be the most lucrative sector of the wireless gaming industry going forward and brands will only be able to home in on this opportunity if they have an international reach via their localized products.
There have been a handful of major success stories prompted by a brands willingness to fully embrace a globalized product. Rovios Angry Birds mobile game, for example, has been a huge success. It reached a remarkable 50 million downloads, but instead of resting on its laurels, the company upped its goal to 100 million downloads.
Rovios focus on updating the offering and localizing content, advertising and sponsorship means that it has taken the Angry Birds brand much further. Peter Vesterbacka, the creator of the game told Google, Angry Birds is the first example of a brand that was created on the mobile side and is now going everywhere.
By working with a translation service that is ISO-accredited and has extensive experience in mobile translation services, such as Merrill Brink, mobile applications and wireless game developers can ensure their product is as global as the market.
About Merrill Brink International
Merrill Brink International (http://www.merrillbrink.com) is a leading provider of complete translation and language solutions for global companies and law firms, with special expertise in serving the legal, financial, life sciences, software, heavy machinery and corporate markets. A proven leader with more than 30 years of experience, Merrill Brink offers a wide range of language solutions including translation, localization, desktop publishing and globalization services.
Merrill Brink is recognized in the industry for its commitment to quality and its pioneering approach of leveraging technology to reduce costs, eliminate redundant processes and accelerate translation life cycles. Merrill Brink is certified to ISO 9001:2008; ISO 27001:2005 and ISO 13485:2003, and registered to EN 15038:2006 and ISO 14971:2007. Together, these standards provide assurance that the most stringent process and quality standards for translation are followed. Merrill Brink International is a wholly owned subsidiary of Merrill Corporation.
For more information, please contact Merrill Brink at translations(at)merrillbrink(dot)com or in the U.S., call 800-688-4400 or in Europe, call 353-(0)91-393000; Web: http://www.merrillbrink.com
For full text: http://www.merrillbrink.com/increase-global-market-reach-for-mobile-applications-and-wireless-gaming-06182012.htm
Follow us on Twitter: @merrillbrink
Angry Bird #angry #angrybird #childhood
Image by neng_
The top iPhone and iPad apps on App Store
Angry Birds Space HD Free (Rovio Entertainment Ltd). 7. Snow Cone Maker — Free (Tiny Toys). 8. My School Dance (Sunstorm Interactive). 9. Netflix (Netflix, Inc.) 10. Flow Free (Big Duck Games LLC) … Your article has been sent. More articles in Games …
Read more on Boston.com
Free iPhone and iPad games: Angry Birds Seasons, TinyLegends – Crazy Knight
You can download both the iPhone and iPad versions of Rovio's extremely popular Angry Birds Seasons for free thanks to Apple's Free App of the Week initiative. There are now 12 themed level packs to work your way through, containing stages based on …
Read more on Pocket Gamer
Launching Hit Tennis 3 into the iOS Charts
#2 Top free app in the USA (Angry Birds Seasons as Apple's free game of the week was #1). Top 100 free game in 45 countries; Over 1 million downloads. Hit Tennis 3 has not (yet) been featured by Apple, we didn't spend any money on ads, and we didn't …
Read more on Gamasutra (blog)
While WhatsApp Inc. ignored a pledge from thousands of Nokia N9 users to create a compatible version, a community-based port of the application named Wazapp was released for public beta testing on 18 May 2012, with over 2,000 downloads in just two hours of its release. The number of downloads increased rapidly to over 50,000 as the community actively contributed in tweaking the application and adding more features. Wazapp currently only supports text messaging via WhatsApp protocol, however, development is under-way to support locations, media transfer and enhanced group messaging. A version for the Nokia N900 is currently under development.
Wazapp was made open-source on 25 May 2012.
I’ve never really liked the game Angry Birds.yWqUT0 – by beskenchhjw3 (Beske Breese)